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Developer’s blog, news and reviews

Quality of Life Changes – Part Five

Hello DeepTowners, We’re steadily continuing with our QoL Expansion and changes within the game. This week we’ve addressed some crashes, enhanced the tutorial, rebalanced our first elder, and introduced a whole new section to our Shop! We’re rolling out some changes that introduce three new chest types that you can purchase within the shop’s Quick Offers section! These chests: Common, Mega, and Ultra are there to help you out when you’re in a pinch! That’s not all. We read your messages and have time dedicated specifically to hear your viewpoint and we heard our players loud and clear about the …

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Quality of Life Changes – Part Four

Hello Deeptowners, Another week, another QoL update! This weeks update features changes for users from all levels of gameplay. Coal Elder Balance – The requirements to defeat the coal elder have been rebalanced to help users proceed through gameplay. Dust – When destroying a rare to dust, the graphic would stay on an the inactive rare (even if none remained and all of that rare item was just dusted). Now, it automatically moves to the next active rate item to be dusted. Coin Cages on Asteroids – The coin cages on asteroids have been refigured so a user can claim …

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QUALITY OF LIFE CHANGES: PART THREE

Hello Deeptowners, We’re live with part three of our Quality of Life changes for Deep Town. A few days ago we posted about game balance changes with the level up tech coin prices (http://rockbitegames.com/qol-changes-game-balance/) to let our users know about some of the game balance changes to expect with the updated game version (which is live NOW)! Some other changes to check out in this latest version, include: – New Chest Window The chest window allows for users to see how many types of chests that they have making it easily manageable! – Open select chests Not only will you …

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QoL Changes: Game Balance

Hello Deep Towners, The past month has been full of activity within our office as we’ve been making some small and some big changes to the game – based on both your feedback and changes that the game designers have suggested. It’s a good practice to generally let you guys now far in advance before changing things though. We wanted to fix the coin balance a bit, currently the coin economy in the game varies strongly depending on which level player is, sometimes things are too cheap, sometimes too expensive, so we are making the balance curve more smooth. As …

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QUALITY OF LIFE CHANGES – PART TWO

Hello Deeptowners, We’re already live with the second of our Quality of Life updates and we’re sure a few of these changes are going to put a smile on your face. We’re not finished yet – so stay tuned for more updates! Change Log What’s New Deep Town Guild Input option for guild requests/donations The long-awaited feature that everyone has asked for: an option to INPUT the number instead of using the slider. Cosmetic changes were made in the guild flag selection screen to fix flags not fitting fully in the screen! Earth Graphical Issue Fix – Users reported opening …

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