Developer’s blog, news and reviews

Deep Town: Expansion 13 LIVE!

Dear Deep Towners, In our last blog post, we mentioned that the new expansion was closer than most of you even thought! After months of suspense, we’re excited to say the expansion is LIVE NOW! We won’t spill a lot of details to not *spoil* the experience, but some quick facts: 4 new buildings Over 50 new quests New recipes! New collectible item! Where is this expansion taking us? Play the expansion now to find out! There are also some features added with the expansion release that you’ve been asking for a long time! You can now use the input …

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DEV DIARY 4: Electricity, Puzzles, Underwell & some setbacks

Hey there! And welcome to the 4th Dev Diary on Sandship.

We’ve been super busy on making new stuff; as the release date is closing in, we have to deliver. And really, there’s a lot of stuff going on behind the scenes that you might be interested to learn.

Today we are going to talk about 3 main things: Electricity, Underwell and how our UI overhaul caused us 2 months of delay.

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Deep Town: Pumpkin Madness & More

We have a lot of news to share with you. Firstly, we’d like to thank all our players who were patient while we reorganized, prioritized and decided what the future storyline of Deep Town would be. Our team has been working day-and-night bringing a lot of changes that you may not see directly, but have made the game a lot smoother. While we did all of this, we were also working on an expansion, quality of life changes, and so much more.

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Deep Town: Google Play Login Issues

In the last few months we’ve seen an increase regarding sign-in issues that users were facing with Google Play login. Our developers were working overtime, enhancing the system and trying to find what was causing it.We now know that the issue is not related to our system, but related to the fact that some email accounts are not connected to the Gmail domain, which is why users weren’t able to login (especially for users using email accounts from Russia, Germany, Poland, and United Kingdom).

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Comic Series Vol 1

Harvey was 44th generation engineer on Aya – one of the most powerful sandships in the history of Noranti One. A marvel of engineering and one of its kind – Aya was a fifty feet tall giant desert ship on tracks, spanning 150 feet long and 80 feet wide.
She was at her smallest yet. Sandships – part machine, part organic – tend to grow during their lifespan. After the departure of the 43rd Engineer, Harvey was chosen by Aya in a split second. Never understanding why – he accepted his role, and they became one.
Since then years have passed, and Aya grew to an astonishing size.

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